Morality…

Moral is another important aspect when treating with a "narrative genre" (though as I have said before I don't like this definition I will use it occasionally to avoid further complications) like Cyberpunk. Scientists and the society as a whole are more interested not in exploring nature (and the interior nature of man through extension) but being able to build a new artificial nature. We, as human beings, are part of nature and we depend on her, as much as she depends on us, it could seem that there is no possible existence of the one without the other, but that is one of the truisms often used, broken to bits throughout Cyberpunk in many occasions. Man without man is possible, so why wouldn't man without nature be also possible? The future often portrayed by these novels is one where the humans have gone so far in their own alienation from nature that it no longer need nature as the indispensable human environment, and this is where a concept like cyberspace makes it triumphant entry…

Not only morality is important, also ethics. It is difficult to imagine if we can give a verdict upon whether there is or not an ethical code in the internet, or whether we can extract any kind of behaviour patters from which we could learn something. Here

http://www.let.kumamoto-u.ac.jp/cs/cu/0-summa.html

, I include a very interesting article by Mitsudo Ikeda about his topic. It's a bit long, but the most important parts are the first three, where he talks about morality in Cyberpunk and in the net as a general corpus of knowledge. He states that as we are facing a network of ideas, it is impossible to give a general view, but the fact that the net lacks a general social power that enslaves the opinions of those who publish in it gives us hopes that freedom of will and speech can be achieved, and that is a very important ingredient for the recipe of moral lessons.