¿Cuales son las definiciones más corrientes para los siguientes
conceptos?
Documenta tus definiciones con los correspondientes URL's.
1) hypertext
· Hypertext, at its most basic level, is a DBMS
that lets you connect screens of information using associative links. At its
most sophisticated level, hypertext is a software
environment for collaborative work, communication, and knowledge acquisition.
Hypertext products mimic the brain's ability to
store and retrieve information by referential links for quick and intuitive
access.
URL:
http://www.iath.virginia.edu/elab/hfl0037.html
· "Hypertext" is a term created
by visionary Ted Nelson to describe non-linear writing in which you follow
associative paths through a world of textual
documents. The most common use of hypertext these days is found in the links
on World Wide Web pages.
URL:
http://www.chass.utoronto.ca/chass/tutorials/spring97/hypertext.html
2) link
· Definition: A hypertext link on a web site other
than your own that points to your web site. Inbound links are an important
part of web site marketing as they can deliver
targeted visitors directly from another web site, and can help to improve
the ranking position of your web site on
engines that use link popularity as a part of their algorithm.
URL:
http://websearch.about.com/library/glossary/bldef-inbound-link.htm
· 6: computing) an instruction that connects one
part of a
program or an element on a list to another program or
list.
URL: http://dict.die.net/link/
3) lexi
The lexia is a block of hypertext which is connected
to other lexiae through links, which comment upon each other (some
might say, dialogue with each other). Roland
Barthes’ definition ( S/Z ) provides us with an understanding that this is
the basic building block of the hypertextual universe:
It is the atom, the letter, the point of hypertext. It is viewed nonsequentially
from the perspective of the author, sequentially
from the perspective of the reader, and is the embodiment of the poststructuralist
ideal: brief interconnected segments whose context
is provided by the lexiae that surround it in three dimensions.
URL:
http://www.magnesium.net/~gregsamsa/lexiacon/archives/000001.html
4) node
· Conditional Probability Table (DSL_CPT): this
node represents a discrete random variable with a set of states representing
the possible outcomes of the variable. The definition
consist of one list of vectors of numbers, one vector for each
combination
of outcomes of the parents, each vector containing the conditional probability
distribution over the outcomes of the variable. This
list of vectors is implemented by using a DSL_Dmatrix object. As an alternative,
the probability distribution of the node can be encoded
as a NoisyMAX (DSL_NOISY_MAX)
· Truth Table (DSL_TRUTHTABLE): this node represents
a discrete deterministic variable with a set of states representing
the possible outcomes of the variable. The definition
consists of one list of vectors of numbers, one vector for each
combination
of outcomes of the parents, each vector containing the state of the node for
the given combination of parents. The outcome
of the node is represented in this vector by assigning 1 to the probability
of that outcome and 0 to the
probability of the rest of the outcomes.
URL (de las dos definiciones):
http://www.sis.pitt.edu/~genie/SMILEHelp/Node_Definition.htm
5) interactivity
· Interactivity is "a process whereby students
are systematically encouraged to be active participants in their own learning.
It is achieved by teaching approaches that engage students in
the construction of knowledge."
URL:
http://floti.bell.ac.uk/hotpot/interactivity_definition.htm