Hypertexts rely on links, images, and other navigational tools to move around in a work, rather than sequential scrolling or turning pages. It's an exciting new art form, set free by the possibilities in computers. Computers allow writing and art to commingle into new dimensions. Just as sculptures show depth and shadows in ways far different from painting, computer hypertexts show the intimate connections between structure and content, between idea and connective tissue in ways far removed from linear, sequential texts.
In traditional books, writers must arbitrarily choose a point to begin, turn to the next page, the next page, and so forth, stringing the reader along toward a single, inescapable ending. In hypertext, there is no front or a back of a book. Readers move through a series of nodes by following links. Hypertexts, then, are not strings of pearls, but interconnected networks of pearls. Each page in a hypertext thus provides a number of different possible readings, depending on what readers have seen before and what they go to after. As readers weave their way through the links, they conjure a story from the mosaic of interconnected pages.
Most hypertexts are very large, usually about 200 pages, with many hundreds of links. Readers must make a large investment of time to understand and unravel these hypertexts. To give a better taste of what a hypertext can do, I have created "micro-hypertexts" or very short hypertexts. This is somewhat akin to creating short films in a land that has only seen feature-length works. These short works embody all of the characteristics of hypertexts: they rely on links to provide the relationships between pages, they allow different readings and interpretations as readers travel through the work in different ways, and they integrate navigation, imagery, and text into one collage of meaning.
These micro-hypertexts have two levels: a "kanji-ku" (a haiku overlaid on a kanji, or ideograph) and a series of stanzas. The relationship between the kanji and the text is strengthened as each word in the kanji-ku is the title of the corresponding stanza. . The left screen is devoted to an art rendering of this kanji. The right side shows corresponding text for each portion of the kanji. The reader moves along the kanji and the text changes--showing the intimate relationship between the structure of the work and its content.
Dream Merging is based on the kanji for dream, an image formed from two trees over a moon--which for me invokes the flying, searching, and inverted senses so commonplace when I sleep, and so out of place when I wake. Enjoy, and please look for other hypertexts. Aileron's links are a good place to start, as well as Eastgate Systems ( http://www.eastgate.com ), Electronic Literature ( http://www.eliterature.org ), and WordCircuits ( http://www.wordcircuits.com ). I have a short intro and list of other interesting links at http://www.chisp.net/~textra .
Copyright © Deena Larsen
From © Aileron Literary Journal
"A hypertext is not a closed work but an open fabric of heterogeneous traces and associations that are in a process of constant
Definition of "Hypertext
Copyright © Taylor and Saarinen, Imagologies, "Telewriting,"
To see other definitions
This is a glossary of terms used within the WWW project. In most cases, their use corresponds to conventional use in hypertext
An area within a the content of a node which is the source or destination of a link. The anchor may be the whole of the
node content. Typically, clicking a mouse on an anchor area causes the link to be followed, leaving the anchor at the
opposite end of the link displayed. Anchors tend to be highlighted in a special way (always, or when the mouse is over
them), or represented by a special symbol. An anchor may, and often does, correspond to the whole node. (also
sometimes known as "span", "region", "button", or "extent").
The linking of a new commentary node to an existing node. If readers can annotate nodes, then they can immediately
provide feedback if the information is misleading, out of date or plain wrong. Thus the quality of the information in the
web can be improved. (More...)
A term for the process of writing a document. "Authoring" seems to have come into use in order to emphasise that
document production involved more than just writing.
A link in one direction implied from the existence of an explicit limk in the other direction. See: Building back-links
A program which allows a person to read hypertext . The browser gives some means of viewing the contents of nodes ,
and of navigating from one node to another.
An anchor which is the source of a link . Often, but not always, represented on screen to look like a push-button.
An alternative term for a node in a system (e.g. HyperCard, Notecards) in which the node size is limited to a single page
of a limited size.
A program which requests services of another program. Normally, the browser is a client of a data server.
This is the "electronic" world as perceived on a computer screen, the term is often used in opposition to the "real" world.
With Web-extensions like VRML and the Cyberspace Protocol, Virtual Reality will one day come to your home
We have used this vaguely as a term for a collection of nodes. We imagine management information for one of these
being kept in one place and all being accessible by the same server. Links outside this are "external", and those inside are
"internal". We do not imply anything about how the information shored be stored.
A program which runs independently of, for example the browser . Daemons may perform various management tasks
such as building indexes, overviews, and back-links. Under unix, "daemon" is used for " server ", because servers
normally run independently.
A term for a node on some systems (eg Intermedia). Sometimes used by others as a term for a collection of nodes on
related topics, possible stored or distributed as one. The prefered term in W3 documentation.
We have used this specifically for a unit of protection. It could possibly correspond to a database , and in that case
would be a better (less vague) term for it.
A link to a node in a different database. See Database
A computer on a network. We use this term rather than the term " node " which is often used for a document in a
hypertext web .
MultiMedia Hypertext . HyperMedia and HyperText tend to be used loosely in place of each other. Media other than
text typically include graphics, sound, and video. (More...)
Text which is not constrained to be linear. (More...)
Something which points at other data; a server facility which provides pointers to particular data as a function of a query;
a table of contents of a book in hypertext form. ( More ).
A link to a node in the same database . See database .
A relationship between two anchors , stored in the same or different database . See "Internal" and "External" .
The process of moving from one node to another through the hypertext web . This is normally done by following links .
Various features of a particular browser may make this easier. These include keeping a history of where the user has
been, and drawing diagrams of links between nearby nodes. (More...)
A unit of information. Also known as a frame (KMS), card (Hypercard, Notecards). Used with this special meaning in
hypertext circles: do not confuse with "node" meaning "network host". For user's benefits, we use the term " document "
as this is the nearest term outside the hypertext world.
The prevention of unauthorized users from reading, or writing, a particular piece of data. Also known as "authentication",
"access control", etc. (More...)
An ordered set of nodes or anchors which represent a sequence in which a web can be read. A path may represent the
sequence a reader actually used, or may be a sequence recommened to the reader by the author.
We have used this term for the person who browses, to distinguish him/her from the program ( browser ) which (s)he
A program which provides a service to another, known as the client . In a hypertext system, a server will provide
hypertext information to a browser . See also: daemon .
The automatic finding of nodes by automatic navigation . Examples might be finding all nodes dependent on another
node, all people interested in a given node, all modules which use a given module. Another example is a trace starting
with more than one node, such as to find a node in common between two groups, or path linking two nodes.
The allowable connectivity between nodes, anchors and links: for example, 1-1 or many-1 mappings. (More...)
The storage and management of previous versions of a piece of information, for security, diagnostics, and interest. This is
important when many users are allowed to edit the same material. (More...)
Virtual Reality Modeling Language. The term "VRML" had been coined by Dave Ragget at the 1st WWW Conference
in Geneva, May 1994. VRML is proposed as a logical markup format for non-proprietary platform independent VR.
A set of nodes interconnected by links . Often, the set of all the nodes which are interconnected. See also Topology.
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